The discussion about frustrated with TCOS Classes
chronicles of spellborn gold can help you get high level. Here is a guide for all the TCOS players. The guide is mainly about the class in the game.
Phase, which is supposed to put you in back of the enemy in question, takes too long to cast, and basically seems to just teleport you a few feet forward, so that you have to manually turn around after the action finishes. If you turn around too early, the game fixes your direction and thus you end up facing the wrong way again.
In fact each of the classes seem to have faults that seem detrimental to being able to kill anything in game without a lot of backtracking, weaving, moving, and dodging. For classes like the Adept, these amounts to more pain to you than to the enemy, the pet does not listen most of the time.
And with the Rune Mage, the good spells all have such long countdowns, that it is impossible to kill at range without melee. There are guilds, but no LFG search menu, a 13 minute non-shippable tutorial, no stat reset, no skill reset, bad description of skills, good variety of quests and monsters but bad directions with most quests.
The countryside and surrounding cities or towns are very interesting to get lost in and marvel at the architecture, but there is not really any way to tell what the boundary areas of mob levels are at, since you could go from level 4 mobs, then cross the road and see level 12 mobs.
There are no mounts in game, but you will run a bit faster at higher levels. Finally while some classes have no specialized offensive skills, they still have the base ones, which make classes like the Void Seer, somewhat more playable than others with no real healing abilities.

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